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  • Domain-Driven Design: Tackling Complexity in the Heart of Software
    Domain-Driven Design: Tackling Complexity in the Heart of Software

    Incorporate effective domain modeling into the software development processSoftware design thought leader and founder of Domain Language, Eric Evans, provides a systematic approach to domain-driven design, presenting an extensive set of design best practices, experience-based techniques, and fundamental principles that facilitate the development of software projects facing complex domains. Intertwining system design and development practice, this book incorporates numerous examples based on actual projects to illustrate the application of domain-driven design to real-world software modeling and development.Domain Model: Part I outlines the goals of domain-driven development, defines terms, and gives an overview of the implications of using the domain model to drive communication and designModel-Driven Design: Part II condenses a core of best practices in object-oriented domain modeling into a set of basic building blocks and focuses on the kinds of decisions that keep the model and implementation aligned with each other, each reinforcing the other’s effectivenessRefactoring: Part III delves into modeling principles that can guide choices along the way, and techniques that help direct the searchStrategic Design: Part IV explores a triad of principles that apply to the system as a whole: context, distillation, and large-scale structure Throughout the book, discussions are illustrated not with over-simplified, “” problems, but with realistic examples adapted from actual projects. With this book in hand, object-oriented developers, system analysts, and designers will have the guidance they need to organize and focus their work, create rich and useful domain models, and leverage those models into quality, long-lasting software implementations. “The book is a fun read. Eric has lots of interesting stories, and he has a way with words. I see this book as essential reading for software developers—it is a future classic.”—Ralph Johnson, author of Design Patterns

    Preis: 68.47 € | Versand*: 0 €
  • Domain-Driven Design: Tackling Complexity in the Heart of Software
    Domain-Driven Design: Tackling Complexity in the Heart of Software

    Domain-Driven Design fills that need. This is not a book about specific technologies. It offers readers a systematic approach to domain-driven design, presenting an extensive set of design best practices, experience-based techniques, and fundamental principles that facilitate the development of software projects facing complex domains. Intertwining design and development practice, this book incorporates numerous examples based on actual projects to illustrate the application of domain-driven design to real-world software development.   Readers learn how to use a domain model to make a complex development effort more focused and dynamic. A core of best practices and standard patterns provides a common language for the development team. A shift in emphasis–refactoring not just the code but the model underlying the code–in combination with the frequent iterations of Agile development leads to deeper insight into domains and enhanced communication between domain expert and programmer. Domain-Driven Design then builds on this foundation, and addresses modeling and design for complex systems and larger organizations.Specific topics covered include:   With this book in hand, object-oriented developers, system analysts, and designers will have the guidance they need to organize and focus their work, create rich and useful domain models, and leverage those models into quality, long-lasting software implementations.

    Preis: 34.23 € | Versand*: 0 €
  • Domain-Driven Design: Tackling Complexity in the Heart of Software
    Domain-Driven Design: Tackling Complexity in the Heart of Software

    “Eric Evans has written a fantastic book on how you can make the design of your software match your mental model of the problem domain you are addressing. “His book is very compatible with XP. It is not about drawing pictures of a domain; it is about how you think of it, the language you use to talk about it, and how you organize your software to reflect your improving understanding of it. Eric thinks that learning about your problem domain is as likely to happen at the end of your project as at the beginning, and so refactoring is a big part of his technique. “The book is a fun read. Eric has lots of interesting stories, and he has a way with words. I see this book as essential reading for software developers—it is a future classic.” —Ralph Johnson, author of Design Patterns   “If you don’t think you are getting value from your investment in object-oriented programming, this book will tell you what you’ve forgotten to do. “Eric Evans convincingly argues for the importance of domain modeling as the central focus of development and provides a solid framework and set of techniques for accomplishing it. This is timeless wisdom, and will hold up long after the methodologies du jour have gone out of fashion.” —Dave Collins, author of Designing Object-Oriented User Interfaces   “Eric weaves real-world experience modeling—and building—business applications into a practical, useful book. Written from the perspective of a trusted practitioner, Eric’s descriptions of ubiquitous language, the benefits of sharing models with users, object life-cycle management, logical and physical application structuring, and the process and results of deep refactoring are major contributions to our field.” —Luke Hohmann, author of Beyond Software Architecture   “This book belongs on the shelf of every thoughtful software developer.”—Kent Beck   “What Eric has managed to capture is a part of the design process that experienced object designers have always used, but that we have been singularly unsuccessful as a group in conveying to the rest of the industry. We've given away bits and pieces of this knowledge...but we've never organized and systematized the principles of building domain logic. This book is important.” —Kyle Brown, author of Enterprise Java™ Programming with IBM® WebSphere®   The software development community widely acknowledges that domain modeling is central to software design. Through domain models, software developers are able to express rich functionality and translate it into a software implementation that truly serves the needs of its users. But despite its obvious importance, there are few practical resources that explain how to incorporate effective domain modeling into the software development process.   Domain-Driven Design fills that need. This is not a book about specific technologies. It offers readers a systematic approach to domain-driven design, presenting an extensive set of design best practices, experience-based techniques, and fundamental principles that facilitate the development of software projects facing complex domains. Intertwining design and development practice, this book incorporates numerous examples based on actual projects to illustrate the application of domain-driven design to real-world software development.   Readers learn how to use a domain model to make a complex development effort more focused and dynamic. A core of best practices and standard patterns provides a common language for the development team. A shift in emphasis—refactoring not just the code but the model underlying the code—in combination with the frequent iterations of Agile development leads to deeper insight into domains and enhanced communication between domain expert and programmer. Domain-Driven Design then builds on this foundation, and addresses modeling and design for complex systems and larger organizations.Specific topics covered include: Getting all team members to speak the same language Connecting model and implementation more deeply Sharpening key distinctions in a model Managing the lifecycle of a domain object Writing domain code that is safe to combine in elaborate ways Making complex code obvious and predictable Formulating a domain vision statement Distilling the core of a complex domain Digging out implicit concepts needed in the model Applying analysis patterns Relating design patterns to the model Maintaining model integrity in a large system Dealing with coexisting models on the same project Organizing systems with large-scale structures Recognizing and responding to modeling breakthroughs With this book in hand, object-oriented developers, system analysts, and designers will have the guidance they need to organize and focus their work, create rich and useful domain models, and leverage those models into quality, long-lasting software implementations.

    Preis: 55.63 € | Versand*: 0 €
  • Domain Storytelling: A Collaborative, Visual, and Agile Way to Build Domain-Driven Software
    Domain Storytelling: A Collaborative, Visual, and Agile Way to Build Domain-Driven Software

    Build Better Business Software by Telling and Visualizing Stories"From a story to working software--this book helps you to get to the essence of what to build. Highly recommended!" --Oliver DrotbohmStorytelling is at the heart of human communication--why not use it to overcome costly misunderstandings when designing software? By telling and visualizing stories, domain experts and team members make business processes and domain knowledge tangible. Domain Storytelling enables everyone to understand the relevant people, activities, and work items. With this guide, the method's inventors explain how domain experts and teams can work together to capture insights with simple pictographs, show their work, solicit feedback, and get everyone on the same page.Stefan Hofer and Henning Schwentner introduce the method's easy pictographic language, scenario-based modeling techniques, workshop format, and relationship to other modeling methods. Using step-by-step case studies, they guide you through solving many common problems:Fully align all project participants and stakeholders, both technical and business-focusedMaster a simple set of symbols and rules for modeling any process or workflowUse workshop-based collaborative modeling to find better solutions fasterDraw clear boundaries to organize your domain, software, and teamsTransform domain knowledge into requirements, embedded naturally into an agile processMove your models from diagrams and sticky notes to codeGain better visibility into your IT landscape so you can consolidate or optimize itThis guide is for everyone who wants more effective software--from developers, architects, and team leads to the domain experts, product owners, and executives who rely on it every day.Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

    Preis: 29.95 € | Versand*: 0 €
  • Welche Software für KNX Programmierung?

    Welche Software für KNX Programmierung? Es gibt verschiedene Softwarelösungen für die Programmierung von KNX-Systemen, darunter ETS (Engineering Tool Software) von KNX Association, die als Standardwerkzeug für die Programmierung von KNX-Installationen gilt. Es gibt auch alternative Softwarelösungen von Drittanbietern wie Gira X1 oder Jung Facility Pilot, die ebenfalls zur Programmierung von KNX-Systemen verwendet werden können. Die Wahl der Software hängt oft von persönlichen Vorlieben, Erfahrung und den Anforderungen des Projekts ab. Es ist ratsam, sich mit den verschiedenen verfügbaren Optionen vertraut zu machen und diejenige auszuwählen, die am besten zu den individuellen Bedürfnissen passt.

  • Ist eine Website Software?

    Eine Website ist im Grunde genommen eine Sammlung von Webseiten, die über das Internet abgerufen werden können. Diese Webseiten enthalten in der Regel Texte, Bilder, Videos und andere multimediale Inhalte. Um eine Website zu erstellen, wird in der Regel Software verwendet, wie z.B. HTML, CSS und JavaScript. Diese Software wird genutzt, um den Inhalt und das Design der Website zu erstellen und zu verwalten. Daher kann man sagen, dass eine Website auf Software basiert, um sie zu erstellen und zu betreiben.

  • Was ist der Unterschied zwischen Hardware-Programmierung und Software-Programmierung?

    Hardware-Programmierung bezieht sich auf das Schreiben von Code, der direkt auf Hardware-Komponenten wie Mikrocontrollern oder FPGA-Chips ausgeführt wird. Dies erfordert ein tiefes Verständnis der Hardware-Architektur und der Register-Level-Programmierung. Software-Programmierung hingegen bezieht sich auf das Schreiben von Code, der auf einem Betriebssystem oder einer virtuellen Maschine ausgeführt wird. Hier liegt der Fokus auf der Entwicklung von Anwendungen und der Nutzung von vorhandenen Software-Bibliotheken und APIs.

  • Wozu braucht man Software für hardwarenahe Programmierung?

    Software für hardwarenahe Programmierung wird benötigt, um direkt mit der Hardware eines Systems zu interagieren und spezifische Funktionen oder Aufgaben auszuführen. Sie ermöglicht es Entwicklern, auf niedrigerer Ebene zu arbeiten und die volle Kontrolle über die Hardware zu haben, was in bestimmten Anwendungsfällen wie Embedded Systems, Treiberentwicklung oder Echtzeitsystemen erforderlich ist. Ohne diese Art von Software wäre es schwierig, die Hardware effizient und präzise zu steuern und zu nutzen.

Ähnliche Suchbegriffe für Software:


  • Domain Storytelling: A Collaborative, Visual, and Agile Way to Build Domain-Driven Software
    Domain Storytelling: A Collaborative, Visual, and Agile Way to Build Domain-Driven Software

    Build Better Business Software by Telling and Visualizing Stories"From a story to working software--this book helps you to get to the essence of what to build. Highly recommended!" --Oliver DrotbohmStorytelling is at the heart of human communication--why not use it to overcome costly misunderstandings when designing software? By telling and visualizing stories, domain experts and team members make business processes and domain knowledge tangible. Domain Storytelling enables everyone to understand the relevant people, activities, and work items. With this guide, the method's inventors explain how domain experts and teams can work together to capture insights with simple pictographs, show their work, solicit feedback, and get everyone on the same page.Stefan Hofer and Henning Schwentner introduce the method's easy pictographic language, scenario-based modeling techniques, workshop format, and relationship to other modeling methods. Using step-by-step case studies, they guide you through solving many common problems:Fully align all project participants and stakeholders, both technical and business-focusedMaster a simple set of symbols and rules for modeling any process or workflowUse workshop-based collaborative modeling to find better solutions fasterDraw clear boundaries to organize your domain, software, and teamsTransform domain knowledge into requirements, embedded naturally into an agile processMove your models from diagrams and sticky notes to codeGain better visibility into your IT landscape so you can consolidate or optimize itThis guide is for everyone who wants more effective software--from developers, architects, and team leads to the domain experts, product owners, and executives who rely on it every day.Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

    Preis: 29.95 € | Versand*: 0 €
  • Domain Storytelling: A Collaborative, Visual, and Agile Way to Build Domain-Driven Software
    Domain Storytelling: A Collaborative, Visual, and Agile Way to Build Domain-Driven Software

    Build Better Business Software by Telling and Visualizing Stories"From a story to working software--this book helps you to get to the essence of what to build. Highly recommended!" --Oliver DrotbohmStorytelling is at the heart of human communication--why not use it to overcome costly misunderstandings when designing software? By telling and visualizing stories, domain experts and team members make business processes and domain knowledge tangible. Domain Storytelling enables everyone to understand the relevant people, activities, and work items. With this guide, the method's inventors explain how domain experts and teams can work together to capture insights with simple pictographs, show their work, solicit feedback, and get everyone on the same page.Stefan Hofer and Henning Schwentner introduce the method's easy pictographic language, scenario-based modeling techniques, workshop format, and relationship to other modeling methods. Using step-by-step case studies, they guide you through solving many common problems:Fully align all project participants and stakeholders, both technical and business-focusedMaster a simple set of symbols and rules for modeling any process or workflowUse workshop-based collaborative modeling to find better solutions fasterDraw clear boundaries to organize your domain, software, and teamsTransform domain knowledge into requirements, embedded naturally into an agile processMove your models from diagrams and sticky notes to codeGain better visibility into your IT landscape so you can consolidate or optimize itThis guide is for everyone who wants more effective software--from developers, architects, and team leads to the domain experts, product owners, and executives who rely on it every day.Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

    Preis: 37.44 € | Versand*: 0 €
  • Software Language Engineering: Creating Domain-Specific Languages Using Metamodels
    Software Language Engineering: Creating Domain-Specific Languages Using Metamodels

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version.Software practitioners are rapidly discovering the immense value of Domain-Specific Languages (DSLs) in solving problems within clearly definable problem domains. Developers are applying DSLs to improve productivity and quality in a wide range of areas, such as finance, combat simulation, macro scripting, image generation, and more. But until now, there have been few practical resources that explain how DSLs work and how to construct them for optimal use.   Software Language Engineering fills that need. Written by expert DSL consultant Anneke Kleppe, this is the first comprehensive guide to successful DSL design. Kleppe systematically introduces and explains every ingredient of an effective language specification, including its description of concepts, how those concepts are denoted, and what those concepts mean in relation to the problem domain. Kleppe carefully illuminates good design strategy, showing how to maximize the flexibility of the languages you create. She also demonstrates powerful techniques for creating new DSLs that cooperate well with general-purpose languages and leverage their power.   Completely tool-independent, this book can serve as the primary resource for readers using Microsoft DSL tools, the Eclipse Modeling Framework, openArchitectureWare, or any other DSL toolset. It contains multiple examples, an illustrative running case study, and insights and background information drawn from Kleppe’s leading-edge work as a DSL researcher.   Specific topics covered include   Discovering the types of problems that DSLs can solve, and when to use them Comparing DSLs with general-purpose languages, frameworks, APIs, and other approaches Understanding the roles and tools available to language users and engineers Creating each component of a DSL specification Modeling both concrete and abstract syntax Understanding and describing language semantics Defining textual and visual languages based on object-oriented metamodeling and graph transformations Using metamodels and associated tools to generate grammars Integrating object-oriented modeling with graph theory Building code generators for new languages Supporting multilanguage models and programs   This book provides software engineers with all the guidance they need to create DSLs that solve real problems more rapidly, and with higher-quality code.

    Preis: 20.32 € | Versand*: 0 €
  • Software Language Engineering: Creating Domain-Specific Languages Using Metamodels
    Software Language Engineering: Creating Domain-Specific Languages Using Metamodels

    Software practitioners are rapidly discovering the immense value of Domain-Specific Languages (DSLs) in solving problems within clearly definable problem domains. Developers are applying DSLs to improve productivity and quality in a wide range of areas, such as finance, combat simulation, macro scripting, image generation, and more. But until now, there have been few practical resources that explain how DSLs work and how to construct them for optimal use.   Software Language Engineering fills that need. Written by expert DSL consultant Anneke Kleppe, this is the first comprehensive guide to successful DSL design. Kleppe systematically introduces and explains every ingredient of an effective language specification, including its description of concepts, how those concepts are denoted, and what those concepts mean in relation to the problem domain. Kleppe carefully illuminates good design strategy, showing how to maximize the flexibility of the languages you create. She also demonstrates powerful techniques for creating new DSLs that cooperate well with general-purpose languages and leverage their power.   Completely tool-independent, this book can serve as the primary resource for readers using Microsoft DSL tools, the Eclipse Modeling Framework, openArchitectureWare, or any other DSL toolset. It contains multiple examples, an illustrative running case study, and insights and background information drawn from Kleppe’s leading-edge work as a DSL researcher.   Specific topics covered include   Discovering the types of problems that DSLs can solve, and when to use them Comparing DSLs with general-purpose languages, frameworks, APIs, and other approaches Understanding the roles and tools available to language users and engineers Creating each component of a DSL specification Modeling both concrete and abstract syntax Understanding and describing language semantics Defining textual and visual languages based on object-oriented metamodeling and graph transformations Using metamodels and associated tools to generate grammars Integrating object-oriented modeling with graph theory Building code generators for new languages Supporting multilanguage models and programs   This book provides software engineers with all the guidance they need to create DSLs that solve real problems more rapidly, and with higher-quality code.

    Preis: 16.04 € | Versand*: 0 €
  • Ist eine Website eine Software?

    Eine Website ist im Grunde genommen eine Sammlung von Webseiten, die mithilfe von HTML, CSS und JavaScript erstellt wurden. Diese Technologien sind Teil einer Software, die als Webanwendung bezeichnet wird. Daher kann man sagen, dass eine Website eine Art Software ist, die auf einem Webserver gehostet und über einen Webbrowser aufgerufen wird. Allerdings ist eine Website in der Regel weniger interaktiv und komplex als herkömmliche Softwareanwendungen. Letztendlich hängt es von der Definition von Software ab, ob man eine Website als solche betrachtet.

  • Was sind die Vorteile von modularem Design in der Entwicklung von Software?

    Modulares Design ermöglicht eine bessere Wiederverwendung von Code, was die Entwicklung effizienter macht. Es erleichtert die Skalierbarkeit und Anpassungsfähigkeit der Software, da einzelne Module unabhhängig voneinander entwickelt und getestet werden können. Zudem führt modulares Design zu einer verbesserten Wartbarkeit und Fehlerbehebung, da Änderungen in einem Modul keine Auswirkungen auf andere Teile des Systems haben.

  • Welche Hosting-Software eignet sich für Minecraft Modpack Server?

    Es gibt verschiedene Hosting-Software, die sich für Minecraft Modpack Server eignet. Einige beliebte Optionen sind zum Beispiel "Forge", "Technic Launcher" und "Curse/Twitch Launcher". Diese Software ermöglicht es, Modpacks einfach zu installieren und zu verwalten und bietet oft auch zusätzliche Funktionen wie automatische Updates und Backups. Es ist wichtig, die Systemanforderungen der Hosting-Software zu beachten und sicherzustellen, dass der Server genügend Ressourcen hat, um das Modpack reibungslos auszuführen.

  • Wie funktioniert Web Hosting?

    Web Hosting funktioniert, indem ein Unternehmen Server bereitstellt, auf denen Websites gespeichert und online zugänglich gemacht werden können. Diese Server sind rund um die Uhr mit dem Internet verbunden, um die Verfügbarkeit der Websites sicherzustellen. Kunden können ihre Website-Dateien auf diesen Servern hochladen und verwalten, um sie für Besucher im Internet zugänglich zu machen. Zudem bieten Web Hosting-Anbieter oft zusätzliche Dienstleistungen wie Domainregistrierung, E-Mail-Hosting und technischen Support an. Insgesamt ermöglicht Web Hosting Unternehmen und Privatpersonen, ihre Websites im Internet zu veröffentlichen und zu betreiben.

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